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Golaem Crowd 6.3.5

Golaem Crowd 6.3.5

Golaem Crowd 6.3.5 | 91.6 mb
Golaem releases Golaem Crowd 6.3.5, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.


Golaem Crowd 6.3.5


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GOLAEM 6.3.5 (2018/10/04)

IMPROVEMENTS
- Operator round, ceil and floor in the ChOp Operation Node
BUG FIXES
- Fixed VP2 Simulation Cache Proxy selection in Maya 2018
- Fixed Render Checker when using Golaem Attributes
- Fixed wrong motion blur when layout is enabled
- Fixed Apex Behavior when using multiple Physics Locators
- Fixed ground adaptation in the Traffic Locator
REFACTORING
- Styled flat icons in the Golaem Editors
- Exported Golaem Attributes are now exposed in the Crowd Manager Node
- Removed Ass export from the Simulation Baker (use Arnold ass export instead)
- Renamed Int output mode to Round output mode in the CrowdRamp
API
- Added a wrapper to the Simulation Cache Library to make it independant from Maya
- Separated Simulation Cache Library in two Python modules (glm.ui.simCacheLibWindowand and glm.simCacheLib)
SUPPORTED RENDERING ENGINES
- Mtoa 3.0, 2.X
- V-Ray For Maya 3.6X
- V-Ray For 3ds Max 3.60.XX
- Renderman Studio 21.5-7
- Mental Ray 3.13.X
- Redshift 2.5.64-71
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6, 22.1
- Also supported (but must be manually installed):

- Mtoa 3.1
- Renderman Studio 22.1
- Redshift 2.6.14-20

About Golaem Crowd. Golaem Crowd is an artist friendly crowd simulation tool for Maya used in production by a long and growing list of visual effect studios. With Golaem it's easy to create diversity and apply behaviors to create natural looking crowds in a shorter time than has traditionally been possible. This introduction course assumes no previous knowledge of Golaem Crowd, but covers all aspects of the software and is based on direct production experience, so even existing users should find something new to learn.

About Golaem. Golaem develops artist-friendly tools to animate digital characters. Integrated in Autodesk Maya, Golaem makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem to bring life to commercials, episodic productions, feature films and games.

Product: Golaem Crowd
Version: 6.3.5
Supported Architectures: x64
Website Home Page :
http://golaem.com/

Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Software Prerequisites: Autodesk Maya 2016-2018
Size: 91.6 mb





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